Net/Wall/Target Games
Welcome
INTRODUCTION
This website is intended to be a resource guide for KPE students and instructors, and was designed in fulfillment of CTL1799 Holistic Approaches to Information Technology.
Net/Wall/Target Games is from the Teaching Games for Understanding (TGfU) model. TGfU is a student-centered approach based on the belief that students are informed learners with prior knowledge and experiences. Educators facilitate learning by using small-sided games and guiding questions to help students appreciate and understand common tactics and transferable skills in the TGfU game categories: net/wall, target, territory, and striking/fielding.
COURSE DESCRIPTION
In PRA313 Net/Wall/Target Games, students will examine the tactical commonalities and skills which exist in games that are played “over the net” and “against a wall.” Students will also examine the skills and tactical commonalities which exist in games that involve the use of a target. Games may include volleyball, badminton, pickleball, speedminton, squash, tchoukball, and bocce.
HOW TO USE THIS SITE
Click on the menu headings for key points about the game categories: Net Games, Wall Games, and Target Games. Information about specific games (i.e., court, equipment, gameplay, scoring, faults, and videos) is found within tabs beneath each heading. Additional menu items include Contact Information and Resources to supplement sport-specific references on each page.
ACKNOWLEDGEMENT
Thank you to instructors and colleagues who have taught and shared resources with me over the years. Your contributions have helped develop this course and inform my own teaching.
Please note images are from Wix or linked to original sources when used.
Supported browsers for this website are:
Google Chrome, Internet Explorer (version 11), Moxilla Firefox, and Safari (version 8 and above).